Ecommerce missions for ages 8–14

Make real life the next big game.

QuestCrate delivers sealed mystery missions that turn ordinary rooms into worlds of codes, clues, gadgets and daring decisions—without you having to plan a thing.

One box. Hours of independent, hands-on adventure.

Classified mission
QuestCrate hero

Mission briefing inside

Open when your agent is ready for a real-world challenge.

The QuestCrate promise

Built to earn their attention—not borrow yours.

Everything included

Materials, clues and instructions arrive together, so there is no late-night trip for supplies.

Genuinely absorbing

Every mission layers story, making and problem-solving to hold attention beyond the first five minutes.

Kid-led by design

Clear briefings let young agents take charge, ask for help when they want it, and feel proud of the finish.

A mission, not a worksheet

The screen-free plot twist your week needs.

Every crate unfolds like a game your child can touch, build and investigate. Choose a monthly subscription or drop into a single case whenever adventure is called for.

Browse available missions
01

Receive a sealed briefing

A new story lands at your door, complete with physical evidence, secret messages and all the gear required to begin.

02

Crack, make and investigate

Decode a heist, build a surveillance device or follow a hidden trail. Missions take several hours—or stretch over a few brilliant days.

03

Unlock your agent record

Completed cases unlock a personalised digital Agent ID, ranks and achievements worthy of sharing with fellow operatives.

Choose your next case

A new kind of after-school plan.

Pick a one-off mission for a rainy weekend, or subscribe for a fresh case each month. Every QuestCrate is designed for curious agents aged 8–14.

Mission boxes from £29

  • Story-led, hands-on missions
  • All materials packed inside
  • Subscription and individual cases available

Briefing room open

Your next family favourite is waiting in a crate.

Give them a story they can step into—and give yourself an afternoon without inventing the entertainment.

Start a mission